The Ironflame Brotherhood (MoonGuard - WoW 18+ Guild)A united fellowship of warriors, crafters, healers, and scouts dedicated to strength, honor, and camaraderie. With immersive RP and a custom D20 system, we forge meaningful stories and character growth. All are welcome to join our journey!

carrd template by deviantart.com/cassiaslair

Rules

  • Treat every guild member with kindness and respect, regardless of their role, playstyle, or opinions.

  • Harassment, bullying, discrimination, or offensive behavior of any kind will not be tolerated. This includes inappropriate jokes, derogatory comments, or personal attacks.

  • Promote an inclusive environment where everyone feels valued and safe.Maintain a clear boundary between in-character (IC) actions and out-of-character (OOC) interactions.

  • Understand that IC conflicts or rivalries are part of storytelling and should not affect real-world relationships.

  • Avoid bringing personal grievances into RP scenarios, and do not use OOC information to manipulate IC outcomes

  • Ensure all activities comply with Blizzard’s Terms of Service and the rules of the MoonGuard server.

  • Exploiting game mechanics, using cheats, or engaging in behavior that violates Blizzard’s policies is strictly prohibited. We are an 18+ guild.

  • Similarly, respect Discord’s terms and the rules established within our guild’s server.

  • Metagaming: Using OOC knowledge your character wouldn’t realistically have to influence IC actions (e.g., knowing someone’s name without introduction).

  • Powergaming: Forcing outcomes on other players without their consent (e.g., “My character hits yours and knocks them unconscious” without allowing them to react).

  • Welcome players of all backgrounds, skill levels, and RP experience.Be patient with newcomers or those unfamiliar with the guild’s systems, offering guidance when needed.

  • Avoid exclusionary cliques or behavior that could alienate fellow members.

  • If you have an issue with another member, address it privately and respectfully.Use calm, constructive communication to resolve misunderstandings or disagreements.If a resolution cannot be reached, escalate the issue to a guild officer or leader for mediation. Public confrontations or drama will not be tolerated.

  • While we understand that real-life commitments come first, members are encouraged to stay involved with guild events, RP, and activities.

  • Notify an officer if you anticipate an extended absence to avoid misunderstandings regarding inactivity.

  • Feedback is an essential part of collaboration and growth. Be willing to listen to suggestions or concerns from fellow members or officers.

  • Remember that we’re here to share stories, create memorable experiences, and enjoy ourselves.

  • Support each other in building a vibrant and dynamic RP community.Be flexible, understanding, and ready to collaborate as part of a larger team.

History.

The History of the Ironflame Brotherhood
As recorded in the Ember Archives, written in ash and memory.
The Kindling of Iron and Flame (Year 6, After the Opening of the Dark Portal)They were scattered knights without banners, priests without temples, scholars without libraries. Exiles from kingdoms that had lost their way. When the world fractured beneath the weight of endless war, they came together, not to rebuild what was broken, but to forge something new.The Ironflame Brotherhood was not born of a throne or decree. It was kindled in quiet oaths, spoken beneath stormclouds and between cracked stones. Ashenhold, a ruined keep nestled within the windswept Arathi Highlands, became their anvil. Together, they rebuilt it not as it had been, but as it needed to be. A home not for the powerful, but for the steadfast.A Light in the Dark (Year 18, The Third War)When the Scourge came, death wore a thousand faces. Cities fell. Kingdoms shattered. But the Brotherhood stood.They opened their gates, not to armies, but to the forgotten the fleeing, the wounded, the hopeless. Their knights rode not for glory but for salvation. Their healers did not ask names. And Ashenhold, battered and buried in snow, burned bright with purpose.It was during this time their ideals hardened into truth: that honor is not granted, but earned. That strength is forged, not given. That unity is not found in banners, but in fire shared.The Flame Beyond the Sea (Year 21, The Rise of the Lich King)Legends say the sea holds memory. That the storms remember.The Brotherhood sailed not seeking glory, but to rescue stranded clergy. What they found instead was an island shrouded in mist hidden, ancient, alive. There, beneath stone spires and wind-carved shrines, they found the Sacred Flame. A fire that did not burn flesh, but doubt.They brought it home, and with it, purpose. The Sacred Flame was enshrined at Ashenhold, becoming more than a path it became a truth. That even in darkness, there is light. And light must be tended.Forging the Future (Year 25, The Burning Crusade)When the Dark Portal reopened, it was not fear that stirred in the Brotherhood it was resolve.They crossed into Outland not as conquerors, but as keepers. In Shattrath, they walked among Scryers and Aldor, learned the secrets of magic etched in starlight and crystal. The Emberwrights those who shaped not just steel, but structure emerged from these lessons transformed. Their creations breathed resilience into the Brotherhood’s heart.They proved that honor knew no borders. That the flame belonged not to one world, but all.The Frozen Oath (Year 28, Wrath of the Lich King)Ice does not kill. It waits.But the Brotherhood did not wait. They marched with the Argent Crusade into Northrend, their blades bearing the glow of the Sacred Flame. The Emberguard held the line where others faltered, forging fire against frost. The Flamewardens whispered strength into broken men, and hope into cold nights.Together, they stood not just as warriors, but as memory incarnate. As what the world needed, when it needed it most.Ash Reborn (Year 30, The Cataclysm)Ashenhold cracked. The earth screamed. Fire and stone turned against their keep, and the mountain itself tried to reclaim what had been carved into it.But they did not fall.The Brotherhood rebuilt. Not out of pride, but necessity. The Emberwrights reshaped the walls. The Flamewardens tended the wounded. Every stone laid anew was a promise: that even when the world fractures, unity can endure. That fire, true fire, cannot be drowned or broken.

New Horizons in Pandaria (Year 32)The mists parted, and the Brotherhood saw a land untouched by the old hatreds. A place where conflict was met with contemplation, where blades were balanced by wisdom.Among the Shado-Pan, the Brotherhood found kindred spirits warriors who fought not out of anger, but duty. From the Pandaren came not only martial insight, but a philosophy: strength without harmony is chaos. From this, the Emberstriders were born. Scouts, marksmen, quiet walkers between war and peace. They moved with grace, spoke little, and learned much.The Legion's Return (Year 36, The Burning Legion)When the skies split and the Burning Legion descended, Azeroth trembled. But the Brotherhood stood firm, not out of arrogance but because the Flame does not flee the dark.The Sacred Flame was no longer just a symbol. It became a weapon, its light searing through demonic corruption. In Suramar, the Brotherhood fought beside the Nightfallen, not for power but to free those who had been forgotten. There, in the shadows of a shattered city, bonds were forged in fire and faith.The War of Banners (Year 37, Battle for Azeroth)The drums of war beat louder than reason. Horde and Alliance clashed across oceans and continents, and the Brotherhood, though weary of factional lines, made their stand.They chose the Alliance not because of politics, but because of people. They made Ashenhold into a stronghold not of strategy, but of refuge. A place where battle plans were drawn beside wounded soldiers. Where letters home were written under torchlight. They did not fight to win they fought so others could survive.Their blades carved paths through battlefields. Their conviction held the line when others broke. And when the war ended, the world remembered who had stood when it mattered.Shadowlands: Into the Unknown (Year 39)What lies beyond death? For most, a question. For the Brotherhood, a summons.As Azeroth's champions stepped beyond the veil, so too did the Brotherhood. They carried the Sacred Flame into the realms of the dead, its light unwavering amidst the unthinkable. There, among lost souls and fractured realms, they stood as they always had not as conquerors, but as caretakers.And when they returned, they brought stories. Wounds. Hope. And above all, the knowledge that even in death, duty does not end.The Dragon Isles & the Flame’s Shatter (Year 45)The call came not from kings, but from the land itself. The ancient dragonflights stirred, and with them, ancient dangers.The Brotherhood answered. They crossed sea and stone to stand beside the dragonkin. Against the Primalists. Against chaos reborn.One mission changed everything.They were sent to stop a ritual routine, at first glance. Scouts. Emberguard. Strategists. All chosen. All prepared. But the enemy was waiting. The trap was swift. Ruthless. Flames meant to protect were drowned in elemental fury. Lives were extinguished in moments. And when the smoke cleared, the Brotherhood was broken.Ashenhold’s halls wept in silence. Names once spoken with pride became echoes. The flame flickered. For the first time, doubt crept in.Year 49 – Ashes and RebirthThe Brotherhood did not fall. It fractured. But from fractures come fault lines cracks where light may still shine.Now, years later, the ember stirs again. A whisper. A breath. Survivors few but fierce labor beneath charred banners. Rebuilding, not from ambition, but memory. For those who fell. For what was lost.Ashenhold stands, quieter than before. But alive. Every hammer strike, every oath renewed, is a heartbeat. The flame, though dim, remains.The Ember Council RemainsOnce a circle of many, now a handful. Each a remnant of something greater. Each bearing scars and burdens both.The Emberguard trains anew. Their legacy passed down through sweat, steel, and silent prayer.The Flamewardens mend flesh and spirit, carrying grief in one hand and purpose in the other.The Emberwrights rebuild not just walls but the Brotherhood itself, brick by sacred brick.A Purpose RekindledThey do not seek to become what they were. They seek to become what they must be.The call goes out again not with fanfare, but with fire. To those who are lost. To those who seek meaning. To those who believe that unity, honor, and service are worth bleeding for.The Ironflame Brotherhood rises once more one ember at a time.

PLOT HOOKS.

1. Emberguard"The Sword and Shield of the Brotherhood."The Emberguard is the unshaken line the first to stand, the last to fall. They are the martial heart of the Ironflame Brotherhood: warriors, tacticians, and sentinels forged through fire and bound by unbreakable oaths. From the high walls of Ashenhold to distant warfronts, they meet every threat with steel, resolve, and purpose.Their blades carry the weight of fallen comrades. Their shields bear the scars of battles no bard will ever sing of. They fight not for glory but because someone must.Key Roles:Frontline CombatantsSwordmasters, shieldbearers, archers they are trained for war in all its forms. Each Emberguard is a weapon unto themselves, tempered by hardship and honed through ritual.TacticiansWarfare is not only fought in steel. These minds shape battles before they begin, reading terrain like scripture, and orchestrating victory through clarity and control.ProtectorsAshenhold does not sleep behind its stone walls. The Emberguard watches, ever-vigilant. They are guardians of sanctuary of kin, of knowledge, of the flame itself.Notable Features:- Relentless Training: Daily drills, war games, and trials by fire to strengthen body, mind, and unity.- Code of Iron and Flame: Discipline. Loyalty. Brotherhood. These are not mere values they are the marrow of every Emberguard’s soul.- Camaraderie Through Conflict: In the crucible of war, bonds are forged stronger than steel. The Emberguard moves as one, fights as one, and when needed bleeds as one.

3. Emberwrights"The Backbone of the Brotherhood."If the Emberguard wields the sword, the Emberwrights forge it. Quiet in presence but vast in impact, the Emberwrights are the lifeblood that keeps the Ironflame Brotherhood breathing. They build, repair, concoct, and calculate. Every torch that burns in Ashenhold, every blade that cleaves through darkness, owes its life to their craft.They do not march into battle but without them, no battle would be won.Key Roles:ArtisansBlacksmiths, enchanters, leatherworkers, and tailors their hands shape the Brotherhood’s future, one stitch and spark at a time. Each piece of armor, each enchanted ring, carries their signature of care and purpose.Engineers & AlchemistsWhere others see problems, they see puzzles. From siege equipment to intricate potions, they combine intellect and ingenuity to meet the Brotherhood’s needs in unexpected ways.Resource StewardsLogisticians and planners who see the invisible lines of supply and demand. They ensure Ashenhold never falters from want, balancing stockpiles, trade, and sustenance with razor-sharp precision.Notable Features:- Innovation Through Necessity: Every crisis births a solution every challenge a blueprint. Emberwrights thrive not in comfort, but in the moments when everything hangs by a thread.- Sacred Craftsmanship: Their work is more than material it is tradition, bound to oaths and remembered names.- Builders of Legacy: With hammer and quill alike, the Emberwrights ensure the Brotherhood not only survives but endures.

2. Flamewardens"The Heart and Soul of the Brotherhood."Where steel falters and flesh breaks, the Flamewardens endure. They are the quiet voices in the storm the hands that heal, the words that steady, the flame that warms the coldest night. The Flamewardens are more than healers; they are keepers of memory, shepherds of spirit, and the living soul of the Ironflame Brotherhood.In their presence, the wounded mend. The grieving find peace. And the Brotherhood remembers who they are.Key Roles:HealersTrained in the arcane and the earthly alike, they mend shattered bones and soothe burning fevers. Whether with salves or sacred flame, their touch is life returned.Spiritual GuidesCustodians of tradition, they conduct rites that bind the Brotherhood in purpose. Every oath sworn, every name honored, echoes through their sacred rituals.Counselors of the FlameThe burden of war does not end at the battlefield. Flamewardens tend to the scars that cannot be seen, guiding their kin through grief, guilt, and doubt.Notable Features:- Keepers of the Sacred Flame:They do not wield the fire in war but in spirit. They guard its meaning, its memory, its truth.- Hearts Forged Through Service: Compassion is not weakness it is resilience refined. Every word spoken, every wound healed, is an act of silent strength.- Steady Amidst the Storm: In chaos, they remain. In loss, they endure. In silence, they remind others of what is worth fighting for.

4. Emberstriders"Through Smoke and Flame, We See All."They are the shadow between the trees, the whisper before the strike. The Emberstriders serve as the eyes and ears of the Ironflame Brotherhood scouts, trackers, and ranged specialists who move where others cannot. Silent, swift, and unshakable, they thrive in the forgotten corners of war where visibility is low and danger is certain.Where the Emberguard holds the line, the Emberstriders move beyond it mapping the unknown, striking from afar, and vanishing like smoke.Key Roles:ScoutsSteeped in the arts of stealth and survival, they chart forgotten paths, uncover enemy movements, and relay what others cannot see often before the first blade is drawn.Ranged CombatantsFrom longbow to enchanted rifle, they strike with precision and patience. Every shot is measured. Every enemy marked.TrackersWhether hunting prey or finding the lost, their knowledge of terrain and instinct is unmatched. They read footprints like words. They follow trails others would never know exist.Notable Features:- Masters of the Hidden War: While armies clash in plain sight, Emberstriders wage the unseen battles quiet, vital, and lethal.- Adaptable and Alone: Often operating far from Ashenhold, they rely on intuition, training, and each other. In isolation, they become iron.- Messengers of the Unknown: They bring back truths others miss warnings, omens, opportunities. Without them, the Brotherhood walks blind.

Ironflame Brotherhood FAQYour questions answered about who we are, what we do, and how you might walk beside us.---1. Who are the Ironflame Brotherhood?The Ironflame Brotherhood is a story-driven, 18+ roleplay guild on MoonGuard. We are led by veterans of the RP community individuals who have built, led, and sustained thriving guilds across Azeroth. What we offer is not just organization, but a home. A place for character growth, shared narrative, and unforgettable moments.---2. What sets the Ironflame Brotherhood apart?We are shaped by story but forged through systems. The Brotherhood features a custom D20 roleplay system, allowing every action, battle, and decision to feel earned. Whether you’re hurling fire into the void or mending the wounded after battle, the dice breathe life into your choices. The system is easy to learn, yet deep enough for veterans seeking substance.---3. What is the D20 system, and how does it work?Our D20 system brings structure to storytelling. Here's how:- Clarity Through Dice: Roll a 20-sided die to determine the outcome of actions. The higher the roll, the greater the success.- Built for You: Your character’s strengths and talents influence rolls, making each moment feel personal.- Accessible & Guided: No prior knowledge is needed. We’ll walk beside you through your first rolls and help you grow.Think of it as the rules behind the magic the bones beneath the flame.---4. What kind of RP can I expect?We offer a wide tapestry of experiences:- Campaigns and Missions – Structured events with challenges and consequences.- Personal Arcs – Deep, character-driven storytelling with meaningful growth.- Social RP – Life within Ashenhold: dinners, debates, moments between the firelight.- Collaborative Worldbuilding – Your voice shapes the story. Your ideas become part of our legacy.Whether you’re a war-hardened veteran, a wandering sage, or a quiet herbalist there’s a space for you here.---5. Do I need RP or D20 experience to join?Not at all. Whether this is your first foray into roleplay or your hundredth tale told, we welcome you. Our members and officers will guide you, mentor you, and walk with you until the world feels like home. Enthusiasm is more valuable than experience.---6. What kind of characters fit into the Brotherhood?We are a tapestry of paths and purposes. Warriors, alchemists, spiritual guides, scouts, blacksmiths, scholars all are welcome, provided they uphold the Brotherhood’s core tenets: unity, honor, and resilience. We favor medieval high fantasy themes, but within that world, there’s room to dream.---7. How is the Brotherhood structured?The Brotherhood is divided into four specialized divisions, each a pillar that holds Ashenhold strong:- Emberguard – Warriors and defenders who hold the line.- Flamewardens – Healers and spiritual caretakers who tend to body and soul.- Emberwrights – Builders, crafters, engineers, and the lifeblood of logistics.- Emberstriders – Scouts and marksmen, masters of survival and precision.Each division offers unique RP opportunities, training paths, and advancement within the guild.---8. How active is the guild?While still growing, the Brotherhood aims for meaningful activity over empty noise. We host regular campaigns, social events, and training sessions. Our goal is to build a lasting community one forged over time by shared experience and mutual respect.---9. Are there rules I should know about?Yes. We believe strong stories are built on safe foundations. Our OOC rules prioritize respect, inclusivity, and integrity. This includes:- Keeping IC and OOC interactions separate.- Treating fellow members with kindness and fairness.- Following community standards both in-game and on Discord.A full list is available on our Discord or website.---10. How do I join the Brotherhood?Your journey begins with a conversation. Reach out to an officer in-game or on Discord. We’ll walk you through the onboarding process, help you find your place in the guild’s story, and match you with a division that suits your character’s talents and goals.---11. Can I become a leader within the guild?Yes. As a rising guild, we seek those willing to take on more. If you show dedication, creativity, and a willingness to help others grow, leadership opportunities await. The fire needs its keepers and the story needs its storytellers.---12. How can I get more involved?There are many ways to leave your mark:- Host or co-host events.- Contribute to guild lore or campaigns.- Take on mentorship roles for newer members.- Suggest story arcs or divisional content.We believe every ember matters. Come add yours to the flame.